A neon merge puzzle played across 2–5 connected grids. Slide, merge, teleport, repeat.
Free to play, supported by ads. Android.
Slide a tile into a portal and it teleports to another of 2–5 connected neon boards.
Every portal jump rotates the whole board like a face of a cube. Toggle it off for reduced motion.
Some tiles only merge with their own colour — gather them up and route them home.
Play 4×4, 5×5 or 6×6. Bigger boards, longer runs.
Close a portal or clear foreign tiles, paid for with power cells you earn by scoring.
A board for every size and grid count. Sign in to save your rank, or play as a guest.
Slide tiles to merge matching numbers — 2 and 2 make 4, 4 and 4 make 8 — and climb toward 2048 and beyond. But portals open on the edges of the board: slide a tile into one and it lands on another grid entirely. Every grid keeps its own score and its own tiles, so you are routing pieces across a whole network rather than filling a single square.
Chain merges back to back for a combo, and spend a power cell to close a portal or clear foreign tiles when a board gets tight. Cells build up as you score, and an optional ad earns one more.
The game is fully playable without an account. Signing in is optional and only powers the leaderboard. Ads come from Google AdMob, and in the EEA and UK you choose what they may use — a choice you can revisit any time from Settings → Ad privacy options. The full text is in the privacy policy, and you can delete your account and data at any point.